I have to find a code which changes the material layer of an object in VR. This engine EyecadVR is a software that you can explore a 3d model in VR and change the materials in real time. I would like to try and figure out what kind of codes were used to create this interaction. The software however was probably created through a SDK and not through unreal engine therefore the codes might be different.
Another software which does a similar interaction with materials is String VR
I fairly easy tutorial I found to change the material of an object is this one here:
This could be used if the material editor collided with the wall or table surface.
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