top of page
  • Writer's picturerchote

Gamification Environmental Changes

Updated: Aug 10, 2018

Blurred vision in game play often informs you that your character is in harm or is about to die. This is a communication device that is used in game play and could be used to display a problem in the environment.



Red Haze is often used also in game play to describe the same problem; character being in harm and this could be used to show the amount of damage that is done to the environment





1 view0 comments

Recent Posts

See All

VOC_LAB Project Statement

The VOC Lab is an exploration of how as spatial designers we can use design in virtual environments to explore what can’t be recognized in the physical world. VOC Lab explores how we perceive unhealth

bottom of page