In worser bay there is a piece of land which has been deforested. I went to this space to explore the spatial qualities of the space and what kind of emotive queues I felt were represented in the space.
I found in previous 360 filming that when the camera was also moving it was confusing to watch and understand what was going on in the site. I found also that if the camera was still the viewer felt more of a direct attachment to the location as the viewer would be most likely standing still to view the content. To explore this I used a camera stand to take short films of the area in worser bay where native trees had been pulled down. I am not entirely sure about why this was done but it is unfortunate because this is a spot which was once used by many children to play and explore and enjoy the bank full of trees and nature.
I found that there was a clear sense of place in viewing the content as the object and living entities in the space are photorealistically rendered and there is movement in the scenes which are relavant to the site. I found that when viewing the content on the VR vive it was more immersive than viewing on phone controlled vr glasses. The same seemed more immersive with better sound and view cancelling technology. The experience certainly makes it easier to acknowledge what is going on in the site.
Because this site is not a largely deforested area, the narrative in relation to deforestation was not clear. To gain a better more informed picture of this setting it would be useful to visit a site of mass deforestation.
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